When two worlds collide: Games and qualitative research

I’m trying my best to separate my professional and personal life. Mostly, due to working from home during the pandemic. My office is also my dining room, which is also my living room. Due to this, the divide between these two aspects of my life has become increasingly blurred.  The last place I want to be thinking of working is while lying … Read more

Gamers are the social ones now

Socially Isolated… Addicted young people… Few real-life social ties. This was the definition of a lonely gamer from an article which I read back in 2015. At the time, I was writing a blog post about the depiction of gamers in popular culture. The year is now 2020, a full … Read more

PC Build: The Research

For years I have wanted to build my own gaming computer. I hate to make excuses but at the end of the day, things just never materialized. There are a lot of factors, but most of those involved being a student. My undergrad lasted from 2005-2010, my college degree from … Read more

What makes a game, a game?

Have you ever thought about what a game is? Have you ever tried to define it? The answer is most likely, no. But in INFO 287: Gamification of Information at San José State University I did that. This blog post will include a working definition of a game. It draws … Read more